
Yeah it's late by bout a month but i was taking it easy with frequent breaks and you know what? i enjoyed making it.
For the first time, by not becoming so obsessive over it and stopping when i had enough or was growing frustrated, i actually enjoyed the experience and can watch it over and over again, even with the bad sound quality,and not cringe at it. Such incidents happened with my Myth Of Sisyphus animation, which i can barely stand to think of, infact when i do, it's shamefull, it's an embarrasement in my mind. It was just too heavily influenced by Adam Philips' Brackenwood animations that it lost it's identity and caused much controversy.
CatFat has been around for almost 4 years now and hasn't been influenced by anything infact.. especially not any internet animations such as BlockHead or Foamy, since blockhead wasn't yet around back then and i've only been with NewGrounds for about a year.
CatFat originated from a little orange baloon to kick around, on which i drew a fat cat in speedo's with a body builder pose. i then made ms fin whom he would consistently try to shag and then mr thin who would get pissed at CatFat. It all sort of developed from that until my old buddy told me to make a comic, which i let him co-write but he wasn't any good and didn't show enough dedication or motivation towards it and so we split. From then on, CatFat went down a bad rocky hill until i no longer knew what he was. So i put it off for nearly two years until my friends who were big fans of the comics reminded me of it and demanded more. It opened my eyes to what i had achieved with CatFat and how much i missed the idea. I then went all the way back to start with it. To the root of what was funny about CatFat and what made it good and what didn't. I found that, the real comedy, the real stories, came from the characters personalities and their attitudes towards one another. For about the next year i did no physical work on the CatFat world, instead i would make them real, get inside CatFat's head.
So last summer whilst down cornwall i began to write scripts, developing into stories and found that i had become satisfied with what i had written. It captured CatFat's essence that i had always been searching for.
The concept of an animated CatFat is still extremely daunting for me. Though with it i can realise my dream of what i wanted it to be. The voice, movement, world, interaction is all now available with the touch of the Wacom tablet.
I'm not too bothered whether or not you all like it since it is just what i really want to do.
Well that's it for now...damn....too much writing..
For the first time, by not becoming so obsessive over it and stopping when i had enough or was growing frustrated, i actually enjoyed the experience and can watch it over and over again, even with the bad sound quality,and not cringe at it. Such incidents happened with my Myth Of Sisyphus animation, which i can barely stand to think of, infact when i do, it's shamefull, it's an embarrasement in my mind. It was just too heavily influenced by Adam Philips' Brackenwood animations that it lost it's identity and caused much controversy.
CatFat has been around for almost 4 years now and hasn't been influenced by anything infact.. especially not any internet animations such as BlockHead or Foamy, since blockhead wasn't yet around back then and i've only been with NewGrounds for about a year.
CatFat originated from a little orange baloon to kick around, on which i drew a fat cat in speedo's with a body builder pose. i then made ms fin whom he would consistently try to shag and then mr thin who would get pissed at CatFat. It all sort of developed from that until my old buddy told me to make a comic, which i let him co-write but he wasn't any good and didn't show enough dedication or motivation towards it and so we split. From then on, CatFat went down a bad rocky hill until i no longer knew what he was. So i put it off for nearly two years until my friends who were big fans of the comics reminded me of it and demanded more. It opened my eyes to what i had achieved with CatFat and how much i missed the idea. I then went all the way back to start with it. To the root of what was funny about CatFat and what made it good and what didn't. I found that, the real comedy, the real stories, came from the characters personalities and their attitudes towards one another. For about the next year i did no physical work on the CatFat world, instead i would make them real, get inside CatFat's head.
So last summer whilst down cornwall i began to write scripts, developing into stories and found that i had become satisfied with what i had written. It captured CatFat's essence that i had always been searching for.
The concept of an animated CatFat is still extremely daunting for me. Though with it i can realise my dream of what i wanted it to be. The voice, movement, world, interaction is all now available with the touch of the Wacom tablet.
I'm not too bothered whether or not you all like it since it is just what i really want to do.
Well that's it for now...damn....too much writing..

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